﻿// Decompiled with JetBrains decompiler
// Type: TaleWorlds.CampaignSystem.Encounters.PlayerEncounterState
// Assembly: TaleWorlds.CampaignSystem, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E85F8C15-4DF6-4E9C-A58A-29177E40D07A
// Assembly location: D:\steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.CampaignSystem.dll

#nullable disable
namespace TaleWorlds.CampaignSystem.Encounters
{
  public enum PlayerEncounterState
  {
    Begin,
    Wait,
    PrepareResults,
    ApplyResults,
    PlayerVictory,
    PlayerTotalDefeat,
    CaptureHeroes,
    FreeHeroes,
    LootParty,
    LootInventory,
    End,
  }
}
